We have data on 285 companies that use Mudbox. The companies using Mudbox are most often found in United States and in the Higher Education industry. Mudbox is most often used by companies with 1000-5000 employees and 1M-10M dollars in revenue. Our data for Mudbox usage goes back as far as 5 years and 10 months.
If you’re interested in the companies that use Mudbox, you may want to check out Maxon Cinema 4D and ZBrush as well.
|Company||Ubisoft Entertainment SA|
|Company||University of Cambridge|
|Ubisoft Entertainment SA||ubisoft.com||Canada||>1000M||>10000|
|University of Cambridge||cam.ac.uk||United Kingdom||>1000M||>10000|
|Blackfriars Group||blackfriarsgroup.com||United Kingdom||1M-10M||>10000|
We use the best indexing techniques combined with advanced data science to monitor the market share of over 15,000 technology products, including 3D Computer Graphics. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the 3D Computer Graphics category, Mudbox has a market share of about 1.2%. Other major and competing products in this category include:
Mudbox Create more life-like 3D models with professional digital sculpting tools that have the ability to pinch, pull, grab, smooth, and scrape.
Looking at Mudbox customers by industry, we find that Higher Education (33%) and Education Management (10%) are the largest segments.
46% of Mudbox customers are in United States, 12% are in United Kingdom and 7% are in Canada.
Of all the customers that are using Mudbox, 19% are small (<50 employees), 37% are medium-sized and 41% are large (>1000 employees).
Of all the customers that are using Mudbox, a majority (55%) are small (<$50M), 28% are large (>$1000M) and 8% are medium-sized.