We have data on 123 companies that use Direct3D. The companies using Direct3D are most often found in United States and in the Computer Software industry. Direct3D is most often used by companies with >10000 employees and >1000M dollars in revenue. Our data for Direct3D usage goes back as far as 1 years.
We use the best indexing techniques combined with advanced data science to monitor the market share of over 15,000 technology products, including 3D Computer Graphics. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the 3D Computer Graphics category, Direct3D has a market share of about 0.9%. Other major and competing products in this category include:
Direct3D is a low-level Graphics Application Programming Interface (API) for Microsoft Windows used to render three-dimensional graphics in applications where performance is important such as games, for drawing primitives with the rendering pipeline, performing parallel operations with the compute shader.
Looking at Direct3D customers by industry, we find that Computer Software (25%), Manufacturing (7%), Computer Hardware (7%), Higher Education (6%) and Information Technology and Services (5%) are the largest segments.
46% of Direct3D customers are in United States, 9% are in United Kingdom and 5% are in Spain.
Of all the customers that are using Direct3D, 17% are small (<50 employees), 32% are medium-sized and 43% are large (>1000 employees).
Of all the customers that are using Direct3D, 45% are small (<$50M), 8% are medium-sized and 38% are large (>$1000M).