Search field

Companies using Blender

We have data on 1,193 companies that use Blender. The companies using Blender are most often found in United States and in the Higher Education industry. Blender is most often used by companies with 10-50 employees and 1M-10M dollars in revenue. Our data for Blender usage goes back as far as 6 years and 8 months.

If you’re interested in the companies that use Blender, you may want to check out Maxon Cinema 4D and ZBrush as well.

Who uses Blender?

Some of the companies that use Blender include:
Company University of California, Berkeley
Website berkeley.edu
Country United States
Revenue >1000M
Company Size >10000
Company Blackfriars Insurance Brokers Ltd
Website blackfriarsgroup.com
Country United Kingdom
Revenue >1000M
Company Size >10000
Company Dailymotion
Website dailymotion.com
Country France
Revenue 50M-100M
Company Size 500-1000
Company Lockheed Martin Corporation
Website lockheedmartin.com
Country United States
Revenue >1000M
Company Size >10000
Company Canon Inc
Website canon.com
Country Japan
Revenue 10M-50M
Company Size 50-200

Target Blender customers to accomplish your sales and marketing goals.

Customize Blender users by location, employees, revenue, industry, and more.

Blender Market Share and Competitors in 3D Computer Graphics

We use the best indexing techniques combined with advanced data science to monitor the market share of over 15,000 technology products, including 3D Computer Graphics. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the 3D Computer Graphics category, Blender has a market share of about 3.0%. Other major and competing products in this category include:

Blender
3D Computer Graphics
Blender market share in 3D Computer Graphics is about 2.99%
1,193
Companies using Blender
3D Computer Graphics
    Share this report: twitter share facebook share linkedin share

    What is Blender?

    Blender is an open source 3D creation suite that supports the 3D pipeline, modeling, rigging, animation, simulation, rendering, compositing, and motion tracking, video editing, and game creation.

    Top Industries that use Blender

    Looking at Blender customers by industry, we find that Higher Education (18%), Computer Software (8%), Information Technology and Services (7%) and Education Management (6%) are the largest segments.

    Companies using Blender - Distribution by industry

    Top Countries that use Blender

    42% of Blender customers are in United States, 9% are in United Kingdom and 7% are in India.

    Blender customers by country

    Distribution of companies that use Blender based on company size (Employees)

    Of all the customers that are using Blender, 30% are small (<50 employees), 32% are medium-sized and 37% are large (>1000 employees).

    Companies using Blender, by size (number of employees)

    Distribution of companies that use Blender based on company size (Revenue)

    Of all the customers that are using Blender, a majority (50%) are small (<$50M), 33% are large (>$1000M) and 10% are medium-sized.

    Blender clients - distribution by company revenue

    Target Blender customers to accomplish your sales and marketing goals.

    Customize Blender users by location, employees, revenue, industry, and more.

    © Enlyft | All rights reserved.