We have found 359 companies that use Vizrt. The companies using Vizrt are most often found in United States and in the Broadcast Media industry. Vizrt is most often used by companies with 1000-5000 employees and 200M-1000M dollars in revenue. Our data for Vizrt usage goes back as far as 4 years and 2 months.
|Double Negative Ltd.||dneg.com||United Kingdom||100M-200M||1000-5000|
|Riot Games, Inc.||riotgames.com||United States||200M-1000M||1000-5000|
|The Third Floor, Inc.||thethirdfloorinc.com||United States||50M-100M||200-500|
|iTech US||itechus.com||United States||200M-1000M||1000-5000|
|EVINE Live Inc||evine.com||United States||200M-1000M||1000-5000|
We use the best scanning techniques combined with advanced data science to monitor the market share of over 5,000 technology products, including Video Production & Publishing. In the Video Production & Publishing category, Vizrt has a market share of about 3.2%. Other major and competing products in this category include:
Vizrt short for Visualization in Real-Time or Visual Artist creates content production, management and distribution tools for the digital media industry.
Looking at Vizrt customers by industry, we find that Broadcast Media (22%), Computer Software (8%) and Media Production (6%) are the largest segments.
|Industry||Number of companies|
|Motion Pictures and Film||9|
|Civic & Social Organization||5|
|Architecture & Planning||5|
33% of Vizrt customers are in United States, 14% are in India and 6% are in United Kingdom.
|Country||Number of companies|
|United Arab Emirates||8|
|Employees||Number of companies|
|Revenue (in USD)||Number of companies|