We have data on 770 companies that use RenderMan. The companies using RenderMan are most often found in United States and in the Media Production industry. RenderMan is most often used by companies with 10-50 employees and 1M-10M dollars in revenue. Our data for RenderMan usage goes back as far as 7 years.
If you’re interested in the companies that use RenderMan, you may want to check out Adobe Photoshop and Adobe Creative Suite as well.
Company | NLR, Inc. |
Website | nlr-green.com |
Country | United States |
Revenue | 1M-10M |
Company Size | 10-50 |
Company | California State University, Stanislaus |
Website | csustan.edu |
Country | United States |
Revenue | 100M-200M |
Company Size | 1000-5000 |
Company | Seneca College |
Website | senecacollege.ca |
Country | Canada |
Revenue | 100M-200M |
Company Size | 5000-10000 |
Company | UCLA |
Website | ucla.edu |
Country | United States |
Revenue | >1000M |
Company Size | >10000 |
Company | Meta Platforms, Inc |
Website | facebook.com |
Country | United States |
Revenue | >1000M |
Company Size | >10000 |
Company | Website | Country | Revenue | Company Size |
---|---|---|---|---|
NLR, Inc. | nlr-green.com | United States | 1M-10M | 10-50 |
California State University, Stanislaus | csustan.edu | United States | 100M-200M | 1000-5000 |
Seneca College | senecacollege.ca | Canada | 100M-200M | 5000-10000 |
UCLA | ucla.edu | United States | >1000M | >10000 |
Meta Platforms, Inc | facebook.com | United States | >1000M | >10000 |
We use the best indexing techniques combined with advanced data science to monitor the market share of over 15,000 technology products, including Graphics & Photo Editing. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the Graphics & Photo Editing category, RenderMan has a market share of about 0.1%. Other major and competing products in this category include:
RenderMan (formerly Photo Realistic RenderMan), RenderMan Studio and RenderMan Pro Server are proprietary photo realistic 3D rendering add-ons to Autodesk Maya based on their own RenderMan Interface Specification. It is produced by Pixar and is used to render all of the in-house 3D animated movie productions. It is also available as a commercial product licensed to third parties. It primarily uses the Reyes algorithm but is also capable of ray tracing and global illumination.
Looking at RenderMan customers by industry, we find that Media Production (15%), Higher Education (13%), Animation (11%), Entertainment (8%) and Computer Software (6%) are the largest segments.
49% of RenderMan customers are in United States, 9% are in United Kingdom and 8% are in Canada.
Of all the customers that are using RenderMan, 32% are small (<50 employees), 34% are medium-sized and 33% are large (>1000 employees).
Of all the customers that are using RenderMan, a majority (58%) are small (<$50M), 26% are large (>$1000M) and 8% are medium-sized.