We have data on 120 companies that use OpenSceneGraph. The companies using OpenSceneGraph are most often found in United States and in the Computer Software industry. OpenSceneGraph is most often used by companies with >10000 employees and >1000M dollars in revenue. Our data for OpenSceneGraph usage goes back as far as 2 months.
|University of California-Merced||ucmerced.edu||United States||200M-1000M||1000-5000|
|University of California-Los Angeles||ucla.edu||United States||>1000M||>10000|
We use the best indexing techniques combined with advanced data science to monitor the market share of over 12,500 technology products, including Software Development Tools. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the Software Development Tools category, OpenSceneGraph has a market share of about 0.1%. Other major and competing products in this category include:
The OpenSceneGraph is an open source, high performance 3D graphics toolkit used by application developers in fields such as visual simulation (flight, marine, vehicle, space simulator), games, virtual reality, scientific visualization and modelling. It is written in standard C++ using OpenGL and runs on a variety of operating systems including Microsoft Windows, macOS, Linux, IRIX, Solaris and FreeBSD. It is scalable, portable, offers a set of node kits, database loaders, supports multi-language and more.
Looking at OpenSceneGraph customers by industry, we find that Computer Software (23%), Higher Education (14%), Research (8%), Information Technology and Services (6%), Aviation & Aerospace (6%) and Computer Hardware (5%) are the largest segments.
38% of OpenSceneGraph customers are in United States and 10% are in France.