We have data on 415 companies that use FumeFX. The companies using FumeFX are most often found in United States and in the Computer Games industry. FumeFX is most often used by companies with 50-200 employees and 1M-10M dollars in revenue. Our data for FumeFX usage goes back as far as 6 years and 4 months.
|Company||Mackevision Medien Design|
|Mackevision Medien Design||mackevision.com||United States||10M-50M||200-500|
|Digital Bananas||digitalbananas.co.uk||United Kingdom||10M-50M||200-500|
|Buck Corporation||gobuck.com||United States||1M-10M||10-50|
We use the best indexing techniques combined with advanced data science to monitor the market share of over 15,000 technology products, including Computer-aided Design & Engineering. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the Computer-aided Design & Engineering category, FumeFX has a market share of about 0.1%. Other major and competing products in this category include:
FumeFX is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena.
Looking at FumeFX customers by industry, we find that Computer Games (18%), Media Production (17%), Animation (11%) and Entertainment (9%) are the largest segments.
43% of FumeFX customers are in United States, 10% are in United Kingdom, 8% are in France and 6% are in Canada.
Of all the customers that are using FumeFX, 34% are small (<50 employees), 47% are medium-sized and 16% are large (>1000 employees).
Of all the customers that are using FumeFX, a majority (72%) are small (<$50M), 13% are large (>$1000M) and 7% are medium-sized.