We have data on 298 companies that use Autodesk Smoke. The companies using Autodesk Smoke are most often found in United States and in the Media Production industry. Autodesk Smoke is most often used by companies with 10-50 employees and 1M-10M dollars in revenue. Our data for Autodesk Smoke usage goes back as far as 5 years and 3 months.
|Company||Andrews Sporting Goods, Inc.|
|Company||National Football League, Inc.|
|Company||Royal Mail PLC|
|Sokkia Corp.||sokkia.com||United States||10M-50M||50-200|
|Company 3||company3.com||United States||10M-50M||200-500|
|Andrews Sporting Goods, Inc.||turners.com||United States||1M-10M||10-50|
|National Football League, Inc.||nfl.com||United States||200M-1000M||1000-5000|
|Royal Mail PLC||royalmailgroup.com||United Kingdom||>1000M||>10000|
We use the best indexing techniques combined with advanced data science to monitor the market share of over 15,000 technology products, including Audio & Video Editing. By scanning billions of public documents, we are able to collect deep insights on every company, with over 100 data fields per company at an average. In the Audio & Video Editing category, Autodesk Smoke has a market share of about 0.3%. Other major and competing products in this category include:
Autodesk Smoke is non-linear video editing software. Autodesk Smoke professional video effects software for Mac provides 3D visual effects tools within an iterative creative environment.
Looking at Autodesk Smoke customers by industry, we find that Media Production (16%), Broadcast Media (11%), Motion Pictures and Film (10%), Entertainment (10%) and Marketing and Advertising (8%) are the largest segments.
49% of Autodesk Smoke customers are in United States, 12% are in India and 8% are in United Kingdom.
Of all the customers that are using Autodesk Smoke, 42% are small (<50 employees), 37% are medium-sized and 17% are large (>1000 employees).
Of all the customers that are using Autodesk Smoke, a majority (66%) are small (<$50M), 17% are large (>$1000M) and 9% are medium-sized.